ttt
Returns the units timetotarget (time to target).
Defaults mover to Player and target to the players target.
ttt([mover, target]) : number-- aliasestimetotarget([mover, target]) : number
Example
if ttt('pet', 'target') > 3 then -- Let's take a second, let our pet get closer.end
Note
This is an estimation, as all things math, it's not PERFECT, but it's good enough.