powertype
Returns if the targets power type or the players power type if no target is supplied.
powertype([unit]) : PowerType
Example
if powertype('target') == PowerType.Mana then return cast(Manasteal, 'target')end
Returns if the targets power type or the players power type if no target is supplied.
powertype([unit]) : PowerType
Example
if powertype('target') == PowerType.Mana then return cast(Manasteal, 'target')end