melee
Tests that a unit is within melee of another unit, defaults to the player and the players target.
melee(target, source) : boolean
Example
if melee('target', 'pet') or melee() then -- My pet or me is in meleeend
Tests that a unit is within melee of another unit, defaults to the player and the players target.
melee(target, source) : boolean
Example
if melee('target', 'pet') or melee() then -- My pet or me is in meleeend