Draw
Util.Modules.Draw
function Draw:WorldToScreen(wx, wy, wz)function Draw:CameraPosition()function Draw:Map(value, fromLow, fromHigh, toLow, toHigh)function Draw:SetColor(r, g, b, a)function Draw:SetColorRaw(r, g, b, a)function Draw:SetAlpha(a)function Draw:Distance(ax, ay, az, bx, by, bz)function Draw:Distance2D(x1, y1, x2, y2)function Draw:SetWidth(width)function Draw:RotateX(cx, cy, cz, px, py, pz, r)function Draw:RotateY(cx, cy, cz, px, py, pz, r)function Draw:RotateZ(cx, cy, cz, px, py, pz, r)function Draw:Line(x1, y1, z1, x2, y2, z2, maxD)function Draw:LineRaw(x1, y1, z1, x2, y2, z2)function Draw:Line2D(sx, sy, ex, ey)function Draw:Circle(x, y, z, radius, steps)function Draw:Cylinder(x, y, z, radius, height)function Draw:Array(vectors, x, y, z, rotationX, rotationY, rotationZ)function Draw:Text(text, font, x, y, z)function Draw:Texture(config, x, y, z, alphaA)function Draw:ClearCanvas()function Draw:Update()function Draw:Helper()function Draw:Enable()function Draw:Disable()function Draw:Enabled()function Draw:Sync(callback)function Draw:HexToRGB(hex)function Draw:SetColorFromObject(object)function Draw:GetColorFromObject(object)function Draw:New(canvas)function Draw:Arc(x, y, z, size, arc, rotation)function Draw:Rectangle(x, y, z, w, l, rot)