Draw

Util.Modules.Draw

function Draw:WorldToScreen(wx, wy, wz)
function Draw:CameraPosition()
function Draw:Map(value, fromLow, fromHigh, toLow, toHigh)
function Draw:SetColor(r, g, b, a)
function Draw:SetColorRaw(r, g, b, a)
function Draw:SetAlpha(a)
function Draw:Distance(ax, ay, az, bx, by, bz)
function Draw:Distance2D(x1, y1, x2, y2)
function Draw:SetWidth(width)
function Draw:RotateX(cx, cy, cz, px, py, pz, r)
function Draw:RotateY(cx, cy, cz, px, py, pz, r)
function Draw:RotateZ(cx, cy, cz, px, py, pz, r)
function Draw:Line(x1, y1, z1, x2, y2, z2, maxD)
function Draw:LineRaw(x1, y1, z1, x2, y2, z2)
function Draw:Line2D(sx, sy, ex, ey)
function Draw:Circle(x, y, z, radius, steps)
function Draw:Cylinder(x, y, z, radius, height)
function Draw:Array(vectors, x, y, z, rotationX, rotationY, rotationZ)
function Draw:Text(text, font, x, y, z)
function Draw:Texture(config, x, y, z, alphaA)
function Draw:ClearCanvas()
function Draw:Update()
function Draw:Helper()
function Draw:Enable()
function Draw:Disable()
function Draw:Enabled()
function Draw:Sync(callback)
function Draw:HexToRGB(hex)
function Draw:SetColorFromObject(object)
function Draw:GetColorFromObject(object)
function Draw:New(canvas)
function Draw:Arc(x, y, z, size, arc, rotation)
function Draw:Rectangle(x, y, z, w, l, rot)