RotateVector
Rotate a vector (x,y,z) and apply a distance calculation to it.
For instance getting the vector 10 yards infront of the players facing direction.
RotateVector(x,y,z,theta,distance) : x,y,z
- See Object Reference for more information on possible values.
Example
Get the Vector 10 yards infront of the direction of the player.
local px, py, pz = ObjectPosition('player')local theta = ObjectRotation('player')local height = ObjectHeight('player') local X, Y, Z = RotateVector(px, py, pz, theta, 10);