ObjectSkinningType

Returns the skinning type of a WowGameObject.

ObjectSkinningType(--[[(1)]]objectReference) : number | false
  1. See Object Reference for more information on possible values.

Example

Check if the target is a can be skinned for herbs. ``` lua -- [[

enum SkinType : int { HERBALISM = 0x100, MINING = 0x200, ENGINEERING = 0x8000 };

]]
local skintype = ObjectSkinningType('target')
if skintype == HERBALISM then
print("OMG A HERB")
end
```